Terraria for iOS

I’ve beat the addiction to this game (at least the mobile version). I bought it on Steam for $2.50 for PC, but haven’t played it yet.

Wikipedia:

Terraria is an action-adventure sandbox indie video game, developed by game studio Re-Logic, available on Microsoft Windows with ports for Xbox Live, PlayStation Network, Android and iOS. The game features exploration, crafting, construction, and combat with a variety of creatures in a randomly generated 2D world.

Originally released for Microsoft Windows on May 16, 2011, the game is estimated to have sold about 50,000 copies during its first day of release, with over 17,000 players online at the same time during the first day’s peak. 200,000 copies of the game were sold, making it the top-selling game on Steam for the week, ahead of The Witcher 2 and Portal 2. It remained number one on Steam for the first six days of its release, and as of January 2013 has sold over 2,000,000 copies.

Comes down to making money

“Right now, Google will never admit to this reality. To be honest, I’m not sure most people on the Android team even realize this reality. But at the end of the day, this comes down to making money. Microsoft is currently making more money off of Android than Google is. iOS is providing more mobile revenue when it comes to Google searches. The model is already broken and it runs the risk of cracking wide open unless there’s a product that can keep it together.”

http://parislemon.com/post/32313479175/the-second-coming-of-the-google-phone